Ninot
Ninot is in development. It is a node-based 3D creation workflow that runs inside Blender and turns intermediate outputs into organized scene data.
The planned core path is:
- Text or image input
- Concept generation
- Multiview generation
- 3D model creation
- Materials, rigging and scene assembly
The free tier is planned to cover text/image to 3D through a user-provided provider key, followed by import and Asset Browser organization. Props Extraction, multiview, retopology, rigging, animation chains, local models and workflow presets are planned paid features.
Provider terms determine commercial rights for provider-generated outputs. Ninot will show that dependency clearly rather than treating every provider plan as equivalent.