Generate
Describe a motion in plain language and generate it on your NVIDIA GPU.
Text to editable armature animation, generated locally on your GPU. No cloud, no subscription, no export-import loop.

Inside the N-panel
Generate, direct, retarget and deliver without leaving Blender. Every result lands as animation you can inspect and change.
Describe a motion in plain language and generate it on your NVIDIA GPU.
Add constraints and waypoints to shape where the movement needs to go.
Move animation onto Rigify, Mixamo, UE5 and MetaHuman rigs with focused presets.
Take the resulting animation into Unreal without rebuilding the motion by hand.
How it works
Write the movement you need in Blender.
NVIDIA Kimodo runs on your GPU, offline after setup.
Refine the resulting armature animation as Blender keyframes.
Read before installing
Titella keeps generation on your machine. That privacy and control comes with clear system requirements.
Perpetual licenses
One feature set across paid tiers. Pick by team size, not by artificial workflow limits.
The real generator, capped — try it before paying anything.
For one artist, personal and commercial work.
For a small production team.
For a larger studio pipeline.
12 months of updates and support · renewal at 25% · Blender 4.5–5.2
FAQ
Need setup detail? The docs cover installation, first generation, retargeting and troubleshooting.
A Windows x64 machine with an NVIDIA GPU. The model runs locally, so GPU VRAM and free disk space matter. Confirm the published VRAM floor before purchasing.
Yes. After installation and model setup, generation runs on your machine without sending prompts or animation data to a cloud service.
Yes. Titella produces armature animation in Blender, so you can adjust timing, poses and curves with the tools you already use.
Yes. The Personal license covers one user for personal and commercial work. Team and Studio tiers add seats, not different output rights.
The same generation quality with a shorter animation cap and the SOMA preview rig. Retarget presets, Unreal export and streaming remain paid features.
Blender 4.5 LTS through 5.2 LTS on Windows x64.
Purchases, payments and refunds are handled by Superhive under its marketplace policy.