Built in public

Changelog.

What changed, what works now, and what the workshop is tackling next.

Titella releases

Version history.

v0.1.0 · Early access

Direction & live streaming

  • Waypoints and pose keys steer generation inside the diffusion engine — path from a curve, full-body or per-effector pins.
  • Live streaming: type a prompt, watch the character move, swap prompts mid-stream, commit to a normal action.
  • Live steering — send waypoints ahead of a running stream with instant replanning, plus standing velocity/heading targets.
  • Foot-skate cleanup with exact constraint snapping, tunable root margin and contact threshold.
  • Advanced dials (steps, guidance, seed, history) adjustable live on a running stream.
  • Vicent, the bundled clay preview character, follows generated and streamed motion.
  • Inference engine rewritten fully native — no Python environment or PyTorch install; a single one-time model download.
v0.1.0 · Beta

Local motion foundation

  • Text-to-motion generation with NVIDIA Kimodo running locally.
  • Editable armature keyframes inside Blender.
  • Retarget workflows for Rigify, Mixamo, UE5 and MetaHuman rigs.
  • Windows x64 support for Blender 4.5 LTS through 5.2 LTS.

Roadmap

The next practical milestones.

Short by design. Items move into the changelog when they are real.

  1. Titella early-tester repository rollout
  2. Titella video-to-mocap workflow
  3. Ninot node workflow beta
  4. Ninot Props Extraction pipeline
  5. Gubia first verified before-and-after mesh